| File Name |
Size |
| A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf |
3.77 MB |
| Addison Wesley/Micro JAVA Game Development.pdf |
6.98 MB |
| Addison Wesley/OpenGL Shading Language.chm |
2.93 MB |
| Addison Wesley/Software Engineering and Computer Games.chm |
3.96 MB |
| AK Peter/Hardcore AI for Computer Games and Animation.pdf |
18.63 MB |
| Apress/DotNET Game Programming with DirectX 9.0.pdf |
1.26 MB |
| Apress/Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm |
3.15 MB |
| Apress/Programming Sudoku/Programming Sudoku.pdf |
5.92 MB |
| Apress/Programming Sudoku/Sudoku_src.rar |
28.33 KB |
| Charles River/Al Application Programming.chm |
7.97 MB |
| Charles River/Awesome 3D Game Development - No Programming Required.chm |
115.48 MB |
| Charles River/Elementary Game Programming and Simulators Using Jamagic.chm |
2.41 MB |
| Charles River/Game Programming Gems 2.pdf |
20.72 MB |
| Charles River/Practical Java Game Programming.chm |
9.92 MB |
| Charles River/Secrets of the Game Business.chm |
2.18 MB |
| CMP Books/Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm |
28.34 MB |
| Course Technology/3D Game Engine Programming.pdf |
9.27 MB |
| Course Technology/3D Game Programming All in One.chm |
42.86 MB |
| Course Technology/Beginning C# Game Programming.pdf |
4.74 MB |
| Course Technology/Beginning C++ Game Programming.chm |
4.56 MB |
| Course Technology/Beginning C++ Game Programming.pdf |
46.49 MB |
| Course Technology/Beginning Game Level Design.pdf |
5.47 MB |
| Course Technology/Beginning Game Programming.pdf |
8.76 MB |
| Course Technology/Beginning OpenGL Game Programming.pdf |
6.12 MB |
| Course Technology/Beyond Reality - A Guide to Alternate Reality Gaming.pdf |
72.88 MB |
| Course Technology/Character Development and Storytelling for Games.pdf |
0.01 KB |
| Course Technology/Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf |
20.38 MB |
| Course Technology/Game Art for Teens.pdf |
34.65 MB |
| Course Technology/Game Design, 2nd Edition.pdf |
6.74 MB |
| Course Technology/Game Interface Design.pdf |
6.46 MB |
| Course Technology/Game Programming for Teens, 2nd Edition.pdf |
7.16 MB |
| Course Technology/Game Testing All in One.chm |
10.69 MB |
| Course Technology/J2ME.chm |
3.89 MB |
| Course Technology/Mathematics for Game Developers.pdf |
14.82 MB |
| Course Technology/Microsoft Visual Basic - Game Programming for Teens.pdf |
11.38 MB |
| Course Technology/PHP Game Programming.pdf |
5.33 MB |
| Course Technology/Serious Games - Games that Educate, Train and Inform.pdf |
62.59 MB |
| Course Technology/Shaders for Game Programming and Artists.pdf |
9.68 MB |
| Course Technology/Software Engineering for Game Developers.pdf |
24.73 MB |
| Course Technology/The Unauthorized Halo 2 Battle Guide.pdf |
14.64 MB |
| Design Documents/Freddy Design.pdf |
574.26 KB |
| Design Documents/Larry's Casino Design.pdf |
337.03 KB |
| Design Documents/Larry5 Design.pdf |
474.74 KB |
| Design Documents/Larry6 Design.pdf |
513.20 KB |
| Design Documents/Larry7 Design.pdf |
471.15 KB |
| Design Documents/Text.txt |
0.31 KB |
| Design Documents/Torin Design.pdf |
468.31 KB |
| Focal Press/A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf |
11.60 MB |
| Focal Press/Digital Storytelling.pdf |
6.73 MB |
| Focal Press/Flash MX 2004 Games - Art to ActionScript.pdf |
10.63 MB |
| Focal Press/Timing for Animation.chm |
4.60 MB |
| John Wiley & Sons/Algorithms and Networking for Computer Games.pdf |
2.81 MB |
| John Wiley & Sons/Developing Software for Symbian OS.pdf |
3.91 MB |
| John Wiley & Sons/Java Game Programming For Dummies.pdf |
4.70 MB |
| John Wiley & Sons/Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf |
9.36 MB |
| John Wiley & Sons/Programming for the Series 60 Platform and Symbian OS.pdf |
12.60 MB |
| John Wiley & Sons/Programming Java 2 Micro Edition for Symbian OS.pdf |
5.71 MB |
| John Wiley & Sons/Project Arcade - Build Your Own Arcade Machine.pdf |
47.14 MB |
| John Wiley & Sons/Quake 4 Mods For Dummies.pdf |
12.66 MB |
| John Wiley & Sons/Symbian OS Internals.pdf |
6.63 MB |
| John Wiley & Sons/The Game Animators Guide to Maya.pdf |
7.58 MB |
| McGraw-Hill/Digital Animation Bible.pdf |
5.35 MB |
| McGraw-Hill/Ultimate Game Design - Building Game Worlds.pdf |
6.59 MB |
| Microsoft Press/Fundamentals of Audio and Video Programming for Games.chm |
17.67 MB |
| Morgan Kaufmann Publishers/3D Game Engine Architecture.pdf |
6.24 MB |
| Morgan Kaufmann Publishers/Game Physics.djvu |
11.56 MB |
| New Riders Publishing/AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm |
3.18 MB |
| New Riders Publishing/Andrew Rollings and Ernest Adams on Game Design.chm |
8.43 MB |
| New Riders Publishing/Beginning Math and Physics for Game Programmers.chm |
2.69 MB |
| New Riders Publishing/Chris Crawford on Game Design.chm |
2.15 MB |
| New Riders Publishing/Core Techniques and Algorithms in Game Programming.chm |
4.47 MB |
| New Riders Publishing/Creating Emotion in Games - The Craft and Art of Emotioneering.chm |
4.59 MB |
| New Riders Publishing/Creating Games in C++ - A Step-by-Step Guide.chm |
1.24 MB |
| New Riders Publishing/Designing Virtual Worlds.chm |
1.58 MB |
| New Riders Publishing/Developing Games in Java.chm |
4.19 MB |
| New Riders Publishing/Developing Online Games - An Insider's Guide.chm |
2.66 MB |
| New Riders Publishing/Digital Character Animation 3.chm |
6.15 MB |
| New Riders Publishing/Game Character Development with Maya.chm |
54.46 MB |
| O'Reilly/AI for Game Developers.chm |
2.82 MB |
| O'Reilly/Java 3D Programming.pdf |
4.39 MB |
| O'Reilly/Killer Game Programming in Java.chm |
12.70 MB |
| O'Reilly/Physics for Game Developers.pdf |
3.93 MB |
| O'Reilly/Retro Gaming Hacks.chm |
2.99 MB |
| PDI-DreamWork/SHREK-The Story Behind the Screen.pdf |
6.54 MB |
| Peachpit Press/Macromedia Flash MX Game Design Demystified.chm |
9.25 MB |
| Premier Press/Beginner's Guide to DarkBASIC Game Programming.chm |
21.51 MB |
| Premier Press/Beginning Direct 3D Game Programming, 2nd Edition.chm |
9.57 MB |
| Premier Press/Beginning Game Audio Programming.chm |
7.08 MB |
| Premier Press/Focus on Curves and Surfaces.chm |
2.82 MB |
| Premier Press/Focus On Photon Mapping.chm |
1.96 MB |
| Premier Press/Game Developer's Market Guide.pdf |
9.37 MB |
| Premier Press/Game Development Business and Legal Guide.chm |
4.88 MB |
| Premier Press/Game Development with ActionScript.chm |
3.22 MB |
| Premier Press/Game Programming All in One, 2nd Edition.pdf |
8.76 MB |
| Premier Press/Game Programming for Teens.chm |
2.04 MB |
| Premier Press/Game Programming with Python, Lua, and Ruby.chm |
2.33 MB |
| Premier Press/Macromedia Flash MX 2004 Game Programming.chm |
9.31 MB |
| Premier Press/MUD Game Programming.chm |
2.65 MB |
| Sams Publishing/Beginning 3D Game Programming.chm |
3.66 MB |
| Sams Publishing/OpenGL SuperBible, 3rd Edition.chm |
5.52 MB |
| Sams Publishing/Programming Windows Games with Borland C++.pdf |
3.32 MB |
| Sams Publishing/Teach Yourself Game Programming in 24 Hours.chm |
3.02 MB |
| Sams Publishing/Teach Yourself Internet Game Programming with Java In 21 Days.chm |
23.89 MB |
| Sams Publishing/Tricks of the Windows Game Programming Gurus.pdf |
16.04 MB |
| The MIT Press/Unit Operations - An Approach to Videogame Criticism.pdf |
1.91 MB |
| Utils/FoxitReader.exe |
3.61 MB |
| Utils/WinDjView-0.4.3.exe |
501.50 KB |
| Waite Group Press/Black Art of Java Game Programming.pdf |
6.02 MB |
| Wordware Publishing/Advanced 3D Game Programming Using DirectX 9.0.chm |
4.05 MB |
| Wordware Publishing/Delphi Graphics and Game Programming Exposed with DirectX 7.0.chm |
4.94 MB |
| Wordware Publishing/Directx 9 User Interfaces - Design and Implementation.pdf |
5.34 MB |
| Wordware Publishing/Game Design - Theory and Practice, 2nd Edition.chm |
32.16 MB |
| Wordware Publishing/Game Design - Theory and Practice.pdf |
34.61 MB |
| Wordware Publishing/Game Design Foundations.pdf |
3.77 MB |
| Wordware Publishing/Game Development and Production.chm |
3.33 MB |
| Wordware Publishing/Games That Sell!.pdf |
12.15 MB |
| Wordware Publishing/Introduction to 3D Game Programming with DirectX 9.0.pdf |
6.62 MB |
| Wordware Publishing/Java 1.4 Game Programming.chm |
9.30 MB |
| Wordware Publishing/Learn Vertex and Pixel Shader Programming with Directx 9.pdf |
9.67 MB |
| Wordware Publishing/LightWave 3D 8 Lighting.pdf |
13.12 MB |
| Wordware Publishing/Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf |
26.55 MB |
| Wordware Publishing/Lightwave 3D [8] - Character Animation.pdf |
21.72 MB |
| Wordware Publishing/Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf |
19.08 MB |
| Wordware Publishing/Modeling a Character in 3DS Max, 2nd Edition.pdf |
66.05 MB |
| Wordware Publishing/Programming Game AI by Example.chm |
8.69 MB |
| Wordware Publishing/Programming Multiplayer Games.pdf |
6.54 MB |
| Wordware Publishing/ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf |
6.63 MB |
| Wordware Publishing/ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf |
14.96 MB |
| Wordware Publishing/Strategy Game Programming with DirectX 9.0.chm |
11.91 MB |
| Wordware Publishing/Vector Game Math Processors.pdf |
3.88 MB |
| Wordware Publishing/Virtual Machine Design and Implementation in C.C++.chm |
5.04 MB |
| Wordware Publishing/Wireless Game Development in C&C++ with BREW.chm |
3.89 MB |
| Wordware Publishing/Wireless Game Development in Java with MIDP 2.0.chm |
3.60 MB |